Change, Like Winter, is Coming. Plus, Updates!

Hi guys and welcome to another edition of “Games with Coffee!” …Yeah it’s been a while since I posted anything, but to be honest, a lots been happening between the end of May and now. It’s not the perfect time to explain just yet why that’s the case, but I’ll reveal it soon enough. Just know that it’s HUGE, it’s going to affect the blog (among other things in my Quest) and it’s going to make a heck of an impact to my life.

With this, being busy with family and friends visiting for the summer and a basement renovation happening all at the same time, it’s been hard to find time to write, let alone play games. I was lucky in June to nail down time for the blog, writing and other goals on The Quest, but July was a different story. I’m not complaining, but I realized after I wrote my monthly post-mortem and reviewed my journal entries that I’ve really slacked off and made excuses to not do anything Quest related, but that’s gonna change this month. That’s a promise!

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I’m back with a vengeance!

With that, I got some post announcements. Kind of a primer of what to expect next on the blog:


As I was writing the next post for the blog (my continuing playthrough of “Path of Exile”), a website called Playerauctions.com reached out to me after reading my first PoE post and asked me to guest write on their blog! Naturally, I said yes, so the PoE post will be posted on their blog instead of here. I’ll have a link ready when it’s published. Going forward though, my playthrough of the game will still be documented here, so keep an eye out for the next one coming in September!

My 30th birthday was awesome! Not just because I hung out with friends and family, but because I got awesome games and systems for presents! One being a Nintendo Switch and The Legend of Zelda: Breath of the Wild! And my little bro gave me an awesome blast to the past: Crash Bandicoot N.Sane Trilogy for the PS4! Needless to say, I’m stoked as hell to write about these, so look out for them in the next few weeks! Also on the docket for games to play: Kingdom Hearts 1.5 + 2.5 ReMix, Kingdom Hearts 2.8 Final Chapter Prologue (wow that’s a mouthful…), a couple of Telltale games (Game of Thrones and Borderlands: The Pre-Sequel), Mighty Gunvolt Burst and my newest favourite game, Sonic Mania!

Have Mania, will draw speedy rodents. What’s he pointing at, I wonder?

I’ve developed a love-hate relationship with Clash Royale these days, but I did put together a couple of sweet decks to help advance myself and my clan, the “Tree Gang,” to further greatness! I’ll be sharing those and other Clash-related thoughts very soon

Music-wise, I’ll be writing a follow up from my first post about OC ReMix: this time, it’ll be my top 20 all-time favorite tracks. I’ll also be talking about one of my favorite artists, Mega Ran, and how his music has inspired me to just be me.

Finally, I’ll do some retrospective posts on a few game series that had a further impact on my life and I’m introducing a new feature to the blog: a little something I’d like to call “Espresso Shots.” Curious? Well, you’ll just have to stay tuned to find out!


So, that’s what’s new with me. I apologize again for the delay in posting, but with me on a new schedule and all this upcoming content, I’m sure I’ll be forgiven! (I hope?).

With that, this has been Ryan from“Games with Coffee,” hoping that everyone’s enjoying their summer and reminding you to Keep Gaming and Keep Brewing.

A Vacay in Wraeclast: My First Impressions of “Path of Exile”

Top of the morning ladies and gentlemen, and welcome to another edition of “Games with Coffee.”

So, one of my goals for this blog was to try out new games, especially those that I wouldn’t necessarily play on a regular basis, such as MMORPG’s. (I’ve always been more of a JRPG kind of guy, to be honest). One of my readers recently reached out to me and suggested that I try playing “Path of Exile”; an MMO Action-RPG developed by Grinding Gear Games. I thought, ‘Sure! Why not?!’


You can install Path of Exile directly from the website. Alternatively, if you have access to Steam, you can also install it there, which is what I used.

In “Path of Exile,” you play as one of seven classes: The Duelist, The Shadow, The Marauder, The Witch, The Ranger, The Templar and The Scion. You are a criminal exiled to the land of Wraeclast: a dark world inhabited by legions of undead, fearsome monsters and other exiles like yourself, trying to eke out a living in the unforgiving world. (Sounds like a prime vacation spot!)

I’ve spent about a couple weeks playing it and so far, I’m enjoying it! It’s looks a bit daunting at first, especially with the multitude of skills available for use and the enormous passive skill tree used to upgrade your character stats and give sweet bonuses, but once I started getting into it, I found that the game was very straightforward. Bottom line, I recommend giving it a try, especially if you’re a JRPG kind of person looking for something different to play. The story is broken down into multiple acts (I’m on Act 1 right now) and there’s a plethora of post-game content available.

If you’re looking to get started, here’s a couple of things beginners should know to help make your journey through Wraeclast much more easier.


Guides and Forums

Before you jump into the game, I recommend reading through some of the intro guides on the forums, especially if you don’t get a lot of time to play MMO’s on a daily basis. (Like us mature, distinguished gamers with lots of responsibility on our hands!)

I also found a highly comprehensive beginners guide on Path of Exile’s Steam Community page which was very helpful for me. It laid out detailed explanations about the game mechanics, builds and even loot filters – an interesting mod that helps to narrow down rarer loot drops that might be lurking around the common, unneeded ones. Very useful.

Now, if you have a lot more time on your hands, of if you shun guides, feel free to jump in and go nuts. If you get stuck however, or need direction on how to improve your character build, or are looking for items to trade, you should still check out the forums. It’s an invaluable resource you shouldn’t ignore!


Gem Basics

Path of Exile often gets compared to Diablo III (reviews on Steam basically call it a Diablo III clone), but what separates the two is Exile’s skill gem system – the heart and soul of this game. It’s a bit similar to the Materia system in Final Fantasy VII, but with a twist to it. Here’s a quick primer:

  1. Skill gems come in three flavours: Red gives physical skills (elemental physical attacks for instance), green gives movement-based skills (traps that restrict movement are a good example) and blue gives magical skills (fireballs, lightning from fingertips, etc.) Blue gems are my personal favourite so far.
  2. To use skill gems, you have to equip them into sockets. Each piece of equipment (weapons, body armor, belt, gloves, boots) has at least one socket to install gems in. However you can’t just throw a gem into a random equipment socket and start lobbing fireballs at the undead; sockets are also coloured like gems. You can only install a skill gem into its respective coloured socket in order to use it. That means you got to be smart on what you equip on your character.
  3. Each piece of equipment can have between one and six slots to equip gems into. Six slot equipment is really rare, so be on the lookout! Slots can also be linked or unlinked as well (more on that on the next point).
  4. Besides skill gems, there are also support gems that modify how regular skill gems behave. I haven’t gotten any support gems yet, but from what I’ve read so far, they can be devastating!  You’ll need to equip support gems into linked slots to bestow the supported effect to your skill gem. One example would be having a fireball skill gem linked with an added fire damage support gem to up your fireball damage!

(Side note: I mention fireballs a lot.)


Character Builds

As with other popular MMORPG’s, building a good character can make the difference between breezing through the story or rage-quitting in frustration. While you can go it alone for your own build, there are lots of character building guides on the Path of Exile forums tied either solely towards beginners or those who want to play the main story and not do the guess work when it comes to builds. The build I’m currently working on is called “Bladefall Witch,” which centers around the Bladefall spell, picked up in Act 3. I haven’t gotten that far yet, but the focus right now is to get to level 27 (the minimum level to use Bladefall) using area-of-effect (AoE) spells and prioritizing life and defense on the passive skill tree up until that point. The creator stressed that this build doesn’t rely solely on trading with other players to get stronger, which is one thing that appealed to me. Oh, speaking of which…


Trading and Currency

Unlike other RPG games, Path of Exile’s economy is based on trading and the game relies heavily on it. Every item, every piece of equipment and even gems can be traded to either vendors (NPC’s) or other players to receive items in return. Sometimes, trades can yield incredible rewards, especially if  you give vendors certain items in certain combinations. So far, my experience has been limited to obtaining Scrolls of Wisdom and a few orb fragments here and there, but it should improve once I find more cooler stuff to trade in.

Orbs are the de-facto currency in Wraeclast. They can either be used to improve equipment or in trades to get more valuable stuff from other players. Two of the most sought-after orbs in the game are Exalted Orbs and Chaos Orbs – both respectively called the gold and silver standard in the player-driven economy. Exalted Orbs are used to create powerful rare items while Chaos Orbs reforge a piece of rare equipment with random properties. Chaos Orbs are quite uncommon and are used most commonly for low and mid-level trades with players and vendors. Exalted Orbs, on the other hand, are extremely rare to find, unless you grind in high level areas.

Besides those two, there are many other orbs available that bestow different effects on weapons and armor, like Chromatic Orbs, which changes the colours of your equipment’s sockets, or Armourer’s Scraps and Blacksmith Whetstones, which improve the quality of your armor and weapons respectively. Beginners should really keep on the lookout for those two at the start.

Also, there are Orbs of Alchemy, which upgrades a normal item to a rare item and Orbs of Transmutation, which upgrades a normal item into a magic item. And, if you screwed up your passive skill tree allocation, Orbs of Regret will grant you passive skill refund points used to fix up your allocations.

There also exists places online called RMT (Real Money Trading) marketplaces, where players can buy in-game items and currencies for tons of different games, including Path of Exile using real money, including the aforementioned items above. Now, as mature, distinguished gamers, we’re free to spend our money so long as it’s done responsibly. While there’s absolutely nothing wrong with forking over real-world cash for in-game cash (I’ve done so with Clash Royale never mind), take heed that there are risks involved with RMT’s. The largest risk is that some game developers will actively ban those who use RMT services for their games, citing violations of their EULA or other legal jargon. Thing is, most developers don’t exactly have the resources in place to police every single players who chooses to use RMT’s. Some, meanwhile, just turn a blind eye to it and some actually integrate their use into their own games and encourage players to use them. (Source). The bottom line here is that you have a choice in whether you use real money to buy in-game currency or not, so think it through carefully. If you do decide to buy, research your seller properly, make sure they have the item(s) you’re looking for and spend wisely!


So, that’s my thoughts on “Path of Exile.” How’d I do? Let me know in the comments! Also, if you decide to start playing, look out for a witch named Rhuki (pronounced ‘rookie’, get it?) in the Legacy league; that’s me! If you’re interested in partying up, let me know too! Oh and thanks goes to Daisy, the reader who introduced this game to me!

And stay tuned for the next edition, where I’m going to reminisce about an old friend of mine; Mega Man!

This is Ryan from “Games with Coffee,” telling you, whether you’re online or not, to Keep Gaming and Keep Brewing. See ya next time!

A Reminder to Take Good Care of Your Games!

Good morning and welcome to another edition of “Games with Coffee.” How’s everyone doing?

Today’s post is more of a PSA than anything else. Let me set the scene here:


Last month, I went on a cruise up the West Coast, starting from Los Angeles CA and ending in Vancouver BC. As part of my trip preparations, I decided to take my GCW-ZERO system with me, mainly to play a Super Mario Bros. 3 hack.

Now, I’ve had this particular system for a couple years and while it’s a great and versatile unit, it also has its flaws that I didn’t address, or attempt to address at the time. The D-pad didn’t sit well on the unit, and made it register an up-left input instead of a direct up input whenever I pressed the up button. Also, the A button, had a tendency to stick, which made run-and-gun games like “Super Metroid” difficult or nearly impossible to play. Even though there are ways to address those issues, like using silicone grease or taking apart the unit and replacing the buttons with new ones that improved playing performance, I decided not to address them and carry on.

Big mistake.

Long story short, as soon as I got on the plane to LA, the D-pad stopped responding. I tried playing using the stick only to find that control was awkward and uncomfortable after a period of time; it just wasn’t the same. Thus, I was without my preferred system almost the entire trip, which, while only mildly inconvenient, was still annoying nevertheless.

If I was more proactive, I would have addressed these issues much sooner. Thankfully, the guys who manufactured the GCW-ZERO have partnered with a 3-D printing company called Shapeways that provide improved replacement buttons for the system. I’ve ordered and received a full set and I’ll be undergoing the painstaking task of taking apart the system, installing the components and putting it back together again. (Apparently, the process is quite hard. Wish me luck!)

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My next personal project.

This leads me to today’s PSA: Please, please, PLEASE, take care of your systems and games! As mature, distinguished gamers, we pay a lot of money to indulge in one of our favourite hobbies, so it’s important that you make sure your systems and your games are in perfect working order. Proper maintenance will allow you to enjoy gaming to your heart’s content, without worrying that your system will break down or that your games will crash. And if you suspect that something may be wrong, whether it’s major or minor, get it looked at ASAP. It could mean the difference between either getting it repaired without cost or spending hundreds of dollars on getting your stuff replaced.


Do you guys have any stories about maintaining your systems and games? Share them in the comments below! And stay tuned to for the next edition, because I’ll be talking about a video game music site that’s dear to my heart: OverClocked ReMix!

This is Ryan from “Games with Coffee,” telling you to Keep Gaming and Keep Brewing. See ya next time!

 

“The Legend of Zelda:” How Link’s Altruism Helped Me to Channel My Inner Hero

Good morning and welcome to another edition of “Games with Coffee.” How’s everyone today?

Here up north, we’re winding down the Victoria Day long weekend*, the unofficial start of the summer. We’ve finally left behind the ice, snow and frigid temperatures associated with winter and are left with gradually warming temperatures, the sweet smell of the air after a rain shower and seas of vividly verdant greenery rolling along the hills and valleys around the little town I call home.

The colour green always makes me think of Link, the Hero clothed in green, wielder of the Master Sword and holder of the Triforce of Courage from the Legend of Zelda. His back story varies between entries; he was once a wandering swordsman, an apprentice of his uncle’s, a child of the forest, a boy who came of age on a remote island of the Great Sea and a goat herder on a ranch, to name a few of his incarnations. Regardless of his origins, he is characterized as a strong, noble man who is eternally destined to assist the holder of the Triforce of Wisdom – the titular “Princess Zelda” – in taking arms against Ganondorf, the holder of the Triforce of Power. An accomplished sorcerer and power-hungry leader of the Gerudo desert thieves, he seeks the other two pieces of the Triforce to complete them and fulfill his desire of conquering Hyrule.

While Link is known throughout the gaming community as a character with great strength and bravery, he also possesses untold amounts of kindness and humility towards others. Whether it’s helping a girl round up her Cuccos, making deliveries across kingdoms, islands and oceans, paying for bridge repairs out of his own pocket to help a town’s emerging economy, or even rounding up golden bugs for bug-obsessed princess, there’s nothing Link wouldn’t do to help his fellow man. It’s his altruism**, not his strength or his fighting ability, that inspired many, both in game and out, to become better people.


The first “Legend of Zelda” entry I played was the black sheep of the family: ‘Zelda II – The Adventure of Link’. I was introduced to this game from one of the first friends I made in my new neighbourhood back when I was six. Despite being the odd one out of the whole series, its Action-RPG and side-scrolling elements, as opposed to the traditional top-down views and multiple items to solve puzzles, made me fall in love with the game. More importantly, this was the first entry to really display Link’s altruistic side, like retrieving a trophy from Goiyras for the town of Ruto, picking up the Medicine of Life for a sick child in Mido and even rescuing a kidnapped child in the Island Maze and bringing him back to Darnuia. Even though these ‘fetch quests’ were only used as a plot device to advance you further into this punishing game, it really helped to showcase Link’s character as a guy who’s willing to go the extra mile to help out, something that the first entry (which I played years later!) didn’t really show in my opinion. To this day, I still consider ‘Zelda II’ to be one of my all-time favourite Zelda games.

It wasn’t until after I played ‘Ocarina of Time’ and subsequent entries afterward that I really saw Link’s altruistic personality shine through. Whether it’s in town, on Hyrule Field or deep in enemy territory, I watched as Link took any opportunity he could to assist in any way he can. Granted, it’s the player’s choice in whether or not they accept the task, but the rewards are usually worth it.

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Yep, definitely worth it. (Image from Zeldapedia)

Doing these quests always put a smile on my face whenever I completed them. And I found that it felt really good when the person I helped was truly grateful. I imagined that’s how Link also felt when he helped someone out with their problems, whether it’s fetching something for them, playing songs on the Ocarina to soothe their troubles, or just being there, listening to and acknowledging other people’s problems. I found that the gratitude one receives after helping someone out is the best kind of reward, not money or valuable treasures. In that way, I started to find ways to help out the people around me, regardless of how big or how small that act may be.

However, being an altruist isn’t the same as being a doormat – there are times when you’ll have to say no, even if you really want to help. That’s especially the case if you’re already overburdened with other promises you’ve sworn to keep. Just like Link, you have the choice in whether to say “Yes” or “No” to someone requesting your help. It doesn’t do anyone any good if you burn yourself out trying to uphold all the promises you’ve made to others. It’s a hard lesson I’ve learned over the years; breaking a promise or an obligation to help harms that person’s trust in you and harms your credibility and reputation, a difficult thing to get back. The point I’m making is, make your promises sparingly and only if you have the capacity to keep them. In most cases, after you’ve taken care of your other obligations, you can usually go back to that person you declined earlier and assist them with their problems. It’s the smart thing to do, the right thing to do and the mature and distinguished way to be a successful altruist in this day and age.

So, has Link also inspired you to be altruistic? Mildly related tangent: What’s your favourite entry in the “Legend of Zelda” series? Share your thoughts on the comments below! And, if you haven’t already, subscribe to the e-mail list or click that Follow button to keep up with the latest on “Games with Coffee!”

Enjoying the rest of my long weekend, this is Ryan telling you to Keep Gaming and Keep Brewing.

 *Canadian holiday celebrating Queen Victoria’s birthday, usually on May 24th. It’s colloquially known as the” May Two-Four” weekend, signifying the opening of the cottage season. It’s also the number of beers traditionally required to celebrate this particular long weekend, which is known as a “two-four” in Canadian lingo. The more you know.

 **For the uninitiated, Google’s definition of altruism is as follows: Altruism (noun): the belief in, or practice of, the disinterested and selfless concern for the well-being of others. In other words, it means helping those without expecting any reward in return.

 

Clash Royale: Life Lessons from a Mobile Battle Arena Game

Good morning and welcome to another edition of “Games with Coffee.” How’s everyone doing?

While I consider myself a traditionalist in the sense that I play games mainly on consoles, handhelds and sometimes on PC (*cough*emulation*cough*), I do enjoy the odd smart phone game here or there. The ones I’ve played recently are usually single-player freemium games that involve little-to-no Player vs. Player (PvP) interactions.

So I blame my third cousin/best friend/blood brother Anthony (he’ll be mentioned a lot here), for getting me addicted to this game that clashes elements of a collectible card game, tower defense and multiplayer online battle arena together to bring forth a mobile sensation that can only be described as “A Most Ridiculous Duel.”

Yep, I’m talking about Clash Royale.


I was at a small Christmas dinner at Anto’s last year when he introduced me to Clash by showing it to me and saying, “Yo, I’ve been playing this game, man. It’s awesome, you should check it out.”

Naturally, I was intrigued. I’ve heard of the game before on YouTube ads and pre-movie trailers in the theaters, but after showing it to me, I thought ‘Why not?’

After I downloaded it from the Google Play Store, I spent the rest of that evening being trained in the ways of Clash instead of playing Smash Bros. or Monopoly (We are hardcore when it comes to Monopoly) like we usually do whenever we meet up. Since that day, I’ve been hooked on it.

Below is a primer on “The Rules for the Duel”:

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This is a replay, since normally you wouldn’t be able to see other player’s cards, otherwise I would’ve smoked this guy.

  • You fight one on one in a battle arena. Each player has two smaller towers called Crown Towers and a larger one in the middle called the King’s Tower. Crown Towers defend by shooting arrows and the King’s Tower uses a slow, yet powerful cannon.
  • Each player has a deck consisting of eight cards that can be reused indefinitely. At the start, four cards will randomly be selected from your deck to your hand, with your next card showing up just to your left.
  • At the bottom of your screen is your elixir meter, which continuously fills up as the battle progresses, up to a maximum of 10 units. Elixir is what you need to play your cards.
  • Each card has a type (Troop, Building or Spell), a rarity (Common, Rare, Epic and Legendary) and an elixir cost.
  • Each battle lasts three minutes. In the event of a tie, a one minute sudden death happens: the first player to destroy an opponents Tower at that point wins the match.
  • The winner wins trophies (currency required to either advance to the next arena or join a clan), gold (used to level up your cards, or buy new cards in the shop) and a time-released chest (contains some gold and some cards).
  • Also, the number of towers destroyed awards you ‘Crowns,’ which are used to open a ‘Crown Chest;’ a special chest that contains lots of gold, cards and gems, special currency used to open chests quicker, enter tournaments and buy premium items in the shop. Free chests (available every three hours or so) also contain gems  on occasion.

Sounds simple on paper, but there’s a lot of strategy behind the scenes: what cards should you put in your deck? Should you build a well-balanced team? Work on creating a defensive wall with a few heavy hitters to get your Crowns? Go spell-crazy to really mess up someone’s game? Go with the all-out, offensive approach? Or employ my personal favourite: Divide and Conquer. The possibilities are endless.

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Actually, at the time of writing, there are approximately 9,440,350,920 deck combinations, but it’s not like I counted or anything…


In the short time I’ve played Clash Royale, I realized that some of lessons I learned in-game could easily be applied to real world experiences and vice versa. For instance:

Sometimes, it’s better to wait:

One of the tips shown on the waiting screen as the system searches for an opponent says: “Sometimes, holding on to a card is the best play to make.” It’s a tip that, I feel, is overlooked, especially for beginners (like myself) who play cards as they came up in my hand. The message here is patience – should I either play my best card now, combo it with other complementary cards or have something set up first before playing it.

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Easily one of my best cards

Sometimes, waiting for the right moment can mean the difference between victory and defeat, both in the game and the real world. When you’re in a difficult situation, such as the critical team meeting before starting a new project or a sales presentation to secure a major contract or even just the school debate team, do you rush in to play all your cards at once and leave yourself open to counterattacks with nothing to back you up or secure your victory? Or are you patient enough that you can play your best card at the right opportunity and establish yourself as a pro?

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Hmm… What to choose? Decisions, decisions…

Develop a strategy:

Going back to my first point on waiting for the right moment, you also need to build a strategy around playing your best hand to achieve victory. For me, I seriously started thinking about strategy when I was trying to get into Arena 7 – up until that point, I wasn’t thinking too hard about it; I just played cards whenever I had enough elixir and was lucky enough to have a few win streaks to coast through Arenas. However, it was after I left Arena 5 that I felt that my luck ran out.

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The Builder’s Workshop: the arena that separates the amateurs from the pros.

My usual tactic of throwing everything and the kitchen sink just wasn’t working for me at all; the players at this stage either had higher level cards or had a strategy that I fell for hook, line and sinker. I started hitting a string of losses and I hovered between Arena 5 and 6 for a good long while. At one point, I lost 400 trophies, almost downgraded to Arena 4 and I was feeling pretty discouraged, since nothing I played worked. It was at that moment that I remembered something:

Just like if I was writing a major paper for school, or preparing a presentation for an important client, or even unveiling a product or service to the public that can change lives, running into each of those situations flying through the seat of my pants would cause me to either fail my class, lose my client or instigate a public hanging (not joking on the last part – engineering is serious business). To get that A+, to land that ultra-important client and to get the people to understand how this product or service will help them, I needed to execute a strategy for the task at hand. This too, applies for Clash Royale.

And so, I needed to re-tool my deck and focus on an actual plan to victory. I started out by thinking “What approach should I use?” (Hint 1: It’s said that Alexander the Great’s daddy first uttered these famous words. Hint 2: I mentioned it before). Then, I weeded out the cards that weakened my deck and played around with a couple of combinations that I enjoyed (example: Rage + Lava Hound + Hog Rider = instant devastation!). I then supplemented that combination with troops that had a cheap elixir cost AND were adaptable to air and ground combat (Skeleton Army, Minions, Musketeer, Baby Dragon etc.). Finally I added spells to use to either thin crowds (like Zap or Arrows) or to take a chunk of HP off of a serious target (Fireball or Lighting come to mind). I then practiced my plan of attack using the Training Arena, tweaking my deck here and there before hitting the main battle circuit. It didn’t take long for me to hit Arena 7, thanks to all that planning.

Recently. there was a post on the News Royale feed with a link to the Clash Royale Deck Shop: a site that can help build a deck from cards you currently own, or show you the best decks most suited for the arena you’re on. It’s also used to determine the pros and cons of your current deck and what you can do to make it better. Use it to your advantage!

Don’t get discouraged, but take a break if you do:

Your patience and strategic planning are starting to pay off and you’re suddenly hitting a hot win streak. You’re on fire and nothing can stop you! But, as the saying goes, you win some, you lose some.

Suddenly, your opponents are reading your moves and deploying effective counters, stopping you in your tracks. Then, they whip out their big guns, all the while keeping you at a standstill. At that point, all you can do is watch in despair as your towers fall one by one.

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Goddamnit! Not again!

‘No problem,’ you think to yourself. ‘I’ll win the next match for sure!’ But it happens again. And again. AND AGAIN. It’s there you realize that you’re stuck in another rut, which, understandably, will make you pretty mad.

My point here is that at some point while you’re playing the game, you’ll find yourself feeling pretty discouraged, frustrated and thinking the system is against you, much like you feel when you have an impossibly tall mountain of work to do at your job with very little time to do it, or when you have backstabbing coworkers who stonewall you every chance they get. Or perhaps even a difficult friend or family member that just won’t listen to reason, no matter how many times they complain.

And honestly, it’s OK to feel like that.

So the best thing you can do is to settle down, take a break, brew a cuppa, hang out with loved ones and then get back on that damn horse when you’re ready. Stepping away from what’s frustrating you, even if it’s just from getting your butt royally whooped in Clash, can help give you a fresh perspective on things, and it’ll help open your own royal can of whoop-ass on whatever life (or the arena) throws at you.

Most importantly – Have fun:

Ever been down 2-0 in the middle of a battle, only to pull off a come from behind win? Or when you’re in an epic sudden death match and if you only had played a card a second earlier, you would’ve taken out your opponent’s tower before they took you out? How you feel in either of those situations?

To me, feeling the euphoria of an upset-of-the-century win or the determination to win my next match after suffering a crushing defeat makes this game worthwhile. Bottom line, Clash Royale is fun. and I’m sure you guys will enjoy it too. So what are you waiting for?! Give it a try!


Play Clash yourself? Let me know of your experiences or if you agree with me in the comments below. I’m going to take the next couple of weeks off, but the next post is going to cover one of my favourite topics: Video Game Music!

Until next time, this is Ryan from “Games with Coffee,” telling you to keep gaming and keep brewing.

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell’s Fan Content Policy: www.supercell.com/fan-content-policy

Super Mario Bros. 3 and the NES – On That Day 25 Years Ago…

Good morning ladies and gentlemen, and welcome to the inaugural edition of “Games with Coffee.” Ready to get this journey started? Then grab a chair, top up your mug and get ready to travel down Memory Lane, because I got a bunch of questions to ask you:

Do you remember the very first video game you’ve ever played or the first console you’ve ever owned? Do you remember how it made you feel when you turned it on to play it? Were you excited whenever you heard the familiar introduction tunes or jingles? Was your first game challenging or easy? Were you determined to finish it at all costs?

You’re probably wondering, “Where are you going with all this?” Well, I’ve asked those questions for a specific reason: Today I want to talk about the very first video game I’ve ever played on the very first console I’ve ever owned. This game had a pretty big impact on my life and set me on a path that would help shape me to be the person I am today. The vibrant colours, sounds and environments expanded and cultivated my imagination. It’s also helped me to understand how being inspired by something unlikely can achieve great things. Even the circumstances to me owning my first console also taught me a valuable lesson, a lesson I only figured out later in life when I looked back at this moment: How to persevere in the face of adversity.

The game and console in question: Super Mario Bros. 3 on the Nintendo Entertainment System.


1992 was an awesome year. Not just because the Toronto Blue Jays won the World Series (which was extremely important to five year old me at the time), but also because my dad gave me the best Christmas gift a little kid could ever get – a brand-new Nintendo Entertainment System pre-packaged with Super Mario Bros. 3. It almost didn’t happen though because of what happened at the end of 1991, when the recession affected our family.

My dad lost his job and our landlord had no choice but to evict us and sell the house we were renting to own at the time to make ends meet. My dad’s older sister took our family in, while he himself took a night shift job with his older brother in the family business – medical-grade plastic injection moulding.

For almost two years, we shared the same roof as my paternal aunt and uncle, their two grown children and a basement tenant. Initially, my mother was humiliated at the fact that we went from a good job and a house to nearly homeless and unemployed, while my dad was ashamed at putting our family in that position, even though it wasn’t his fault to begin with. It was a difficult period for the two of them.

Shane And I

My brother (left) and I (right), not knowing or realizing what the hell was going on at the time.

I’ve always considered Christmas of 1992 as the catalyst for when things started to change for the better for our family. Even though Dad worked double shifts, he was determined to be an expert in the injection moulding business, doing whatever he could to understand how the machines worked and how to fix them when they broke down. Mom trained to be a receptionist at a private college while learning how to use word processing software a computer (which was up-and-coming technology at the time). All that work eventually paid off when we finally moved into a brand new house in January of 1994, paid for by my parent’s hard work. When I was told this story as an adult, I was floored. I never realized how much they did to get our first house.

Since that day, whenever I put on Super Mario Bros. 3, whether it was emulated or remade, I always think back to the struggle my parents faced almost 25 years ago, and how they fought back to make our lives better.


As for me, it wasn’t all sunshine and rainbows when I first started playing video games. Like all new players, I was pretty bad. I didn’t even know what the ‘B’ button was used for; I just kept pressing ‘A’ all the time to jump. It took the combination of me actually reading the manual and an older kid physically showing me how to run in the game for me to get it, but even then I still struggled.

I’d get to World 8, only to get trounced either by the tough levels or by running out of items and lives before I could even hit the final castle. I developed a love-hate relationship with it and I actually gave up a couple times, thinking I would never finish it.

Until one day I did.

It was 1995. My brother and I stayed by our favourite aunt’s loft in the city and we rented the live-action ‘Super Mario Bros.’ movie from the local Blockbuster (remember those?). I remember back then thinking that it was the greatest movie ever, when in actuality, it was so cringe-worthy bad.

super_mario_bros_movieposter

Not the brightest moment for Nintendo, or John Leguizamo (Image by Internet Movie Poster Awards)

Anyways, I was so inspired that when I got home, I did two things – I wrote a crappy fan fiction based on the movie for my third grade creative writing class (only the second time I’ve done that, and it certainly wasn’t the last) and I was going to finish Super Mario Bros. 3, come hell or high water. I even planned it all out:

Step 1: Get some Whistles.

Step 2: Get all of the items between Worlds 1 and 3 (Especially the Juglem’s Cloud at the end of World 2).

Step 3: Play all the Whistles to get to World 8

Step 4: ???

Step 5: Profit!

SMB3_Title

Tonight I dine on – Whoops, wrong series…

I wasn’t joking about Step 4 either; I knew firsthand how challenging World 8 was, but for some reason I breezed through the levels on that day. Levels 8-1 and 8-2 and the Mini-Fortress had stumped me for years, but this time I either cleared them easily or skipped them thanks to the level-skip cloud. Everything was going right for a change. I played smart; I was patient, used my item stash wisely and didn’t rush. And then I arrived at Bowser’s castle for the first time.

It took me almost all my lives and going down to the absolute last of my item stash before I could finish it and I remember setting my controller down in astonishment at what I accomplished. It wasn’t significant by any means – I didn’t cure cancer or developed the technology of the future, but that moment, to me, meant everything. And it was from that really terrible movie that I learned that even the most unlikely of inspirations can lead someone to achieve great things, whether it’s beating a game that’s stumped you for a time or starting a passion project that you’ve been putting off for years.

Super Mario Bros 3_Ending

A Winner Was Me!!!

 


So, that’s my story for today. Now it’s your turn: Hit up the comments below and let me know what your first memories of video gaming were, how they inspired you and what you learned looking back at those days. Also, stay tuned for next Saturday morning’s post where I talk about a smart phone game I’ve recently been obsessed with: Clash Royale.

Until next time, this is Ryan from “Games with Coffee,” telling you to keep gaming and keep brewing.